Page 28
Chapter 2: Character Creation
Sample Characters
Gun-Wraith
The Gun-Wraith is a field agent that uses magic and guns to rapidly resolve an immediate threat. Gun-Wraiths are trained by several different Kingdoms as fast responders, where they learn to move quickly and unseen. Early Gun-Wraiths were taught to dual wield pistols, the talent which they are now most commonly associated with.
General Concept: Gun Fighter, Magical Agent
Ancient Sign: Etherami
Social Class: Worker
Magical Pollution and Traits: None selected, add at player's option.
Attributes
| Attribute | Score | Modifier |
|---|---|---|
| Strength | 12 | +1 |
| Dexterity | 18 | +4 |
| Constitution | 16 | +3 |
| Intelligence | 11 | +0 |
| Wisdom | 10 | +0 |
| Charisma | 14 | +2 |
Statistics
| Hit Points | 10 HP |
| Skill Points | 2 SP |
| Magic Points | 9 MP |
| Empowerment Points | 11 EP |
| Initiative Bonus | +4 |
Combat Feats (5)
- (Ranged Training: Basic)
- Ranged Training: Advanced
- Precise Shot
- Dual Ranged weapons
- Light and Medium Armour Proficiency
Base Attack Bonus
| Type | Level Bonus | Attribute Modifier |
Total | |
|---|---|---|---|---|
| Ranged | Best | +1 | +4 | +5 |
| Melee | Poor | +0 | +1 | +1 |
Skill Categories (2)
- Basic Dexterity Based Skills:
- (Balance, Drive, Hide and Move Silently, Pilot, Ride, Use Rope)
- Basic Constitution Based Skills:
- (Concentration, Endurance (Factored), Physical Training 1 (Factored), Running)
Spell Categories (7)
- Combat Focus:
- (Quick Draw, Quick Attack, Hyper Dodge, Accuracy Focus)
- Healing:
- (Antidote, Nourish, Precise Healing, Restoration, Swift Healing)
- Insight:
- (Examine Supernatural, Last Moment, Remote Senses, Sense Aim, Sense Hidden, Sense Truth)
- Protection:
- (Barrier Against Remote Senses, Breathe, Extend Shielding, Magical Shield, Physical Shield)
- Shadow:
- (Mask, See in Dark, Shadow Slip, Shadow Stealth, Shadow Tool)
- Telekinesis:
- (Choke, Leap, Levitate Self, Lift Object, Unlock)
- Telepathy:
- (Animal Communication, Broadcast, Mind Grip, Mind Link, Mind Read, Telepathic Communication)
Saving Throws
| Saving Throw | Progress | Level Bonus | Attribute Modifier |
Total |
|---|---|---|---|---|
| FORT | (9/20) | +0 | +3, +2 | +5 |
| REF | (6/20) | +0 | +4 | +4 |
| WILL | (12/20) | +2 | +0 | +2 |
Per Level Feat (1)
- Increased Empowerment Points (Factored)
Equipment (via Package 3)
- Atlurg M Spellchrome Pistol (Right Hand)
- Damage: 2d8
- Empowerment Cost: 4 EP
- Range: 40' (8 Squares)
- Silver Credits: 90sc
- Delfurh .9 Light Spellchrome Pistol (Left Hand)
- Damage: 2d6
- Empowerment Cost: 2 EP
- Range: 40' (8 Squares)
- Silver Credits: 70sc
- L6 Hard Shell Empowered Armour
- Armour Class: +4 AC
- Damage Reduction: 1d6 DR
- Extraordinary Hit Points: 19 EX-HP
- Empowerment Cost: 5 EP
- Silver Credits: 490sc
- Sprevtec R7 Long Range Comlink
- Range: up to 200 miles
- Empowerment Cost: 2 EP
- Silver Credits: 140sc
- Dronddii ’53 Fusion Bike (used)
- Speed: up to 50 miles per hour on a very good road
- Empowerment Cost: 3 EP
- Silver Credits: 370sc
- A set of plain clothes (shirt, pants, boots, coat, belt)
- 3 days Rations
- Silver Credits: 6sc
- 34 Silver Credits
Armour Class
- Base AC: 10 + 4(Dex) = 14 AC
- With L6 Hard Shell Armour (5 EP)
- Armour Class: 14 + 4 = 18 AC
- Damage Reduction: 1d6 DR
- Extraordinary Hit Points: 19 EX-HP
Weapons
- Atlurg M Spellchrome Pistol (4 EP)
- Attack Bonus: +4
- Damage: 2d8
- Range: 40' (8 Squares)
- Delfurh .9 Light Spellchrome Pistol (2 EP)
- Attack Bonus: +4
- Damage: 2d6
- Range: 40' (8 Squares)
- Note: this character has the Dual Ranged weapons Feat, avoiding the normal -4 penalty to hit for firing with a second pistol.
Finishing Touches
- Name: ______________________
- Gender: _____________
- Age: ___________
- Looks: _____________________________
- Other Finishing Touches
- Transfer notes to a Character Sheet
Possible Affiliations and Rivals
- Crown of Lundor
- The Trisstherrn Mail Company
- The Scalestone Merchant Guild
- The Kryaegar Household
- The Mark of Xallagrath
Commentary:
The Gun-Wraith’s Stealth abilities are from the Hide and Move Silently skill, a high dexterity, and the Shadow Stealth Spell.
The Running skill and Driving skill help the Gun-Wraith move quickly.
The Precise Shot, Dual Ranged weapons and Increased Empowerment Points feats all help make the Gun-wraith an excellent gun fighter. Further increases to Empowerment Points would allow the Gun-Wraith to dual wield more powerful Pistols while still benefiting from good armour.
Notes:
This character's original Constitution score was 15; plus 1 was added from a skill bonus.
This character currently gains 10 Hit Points Per level (4+3+3).
This character gains a +2 bonus to the Fortitude Save from the endurance skill.
This character is a skilled runner, adding +5 feet to their base movement speed for a total of 35 feet (7 squares).
Up Next: Urban Wizard




