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Chapter 2: Character Creation

Sample Characters


Phantom Rogue

Phantom Rogue

Phantom Rogues are good climbers and explorers, using skill and magic to access high and otherwise awkward places. They are also good at traveling unseen. Phantom Rogues sometimes form small guilds, gathering to practice their craft in the city heights.

General Concept: Stealthy Climber

Ancient Sign: Danar

Social Class: Worker

Magical Pollution and Traits: None selected, add at player's option.


Attributes

Attribute Score Modifier
Strength 16 +3
Dexterity 18 +4
Constitution 14 +2
Intelligence 10 +0
Wisdom 10 +0
Charisma 16 +3

Statistics

Hit Points 7 HP
Skill Points 6 SP
Magic Points 7 MP
Empowerment Points 10 EP
Initiative Bonus +4

Combat Feats (3)

Base Attack Bonus

Type Level Bonus Attribute
Modifier
Total
Ranged Best +1 +4 +5
Melee Good +0 +3 +3

Skill Categories (7)

  • Basic Strength Based Skills:
    • (Climb, Jump, Strength Training 1 (Factored), Swim)
  • Advanced Strength Based Skills:
    • (Lift, Melee Smash, Open, Strength Training 2 (Factored))
  • Basic Dexterity Based Skills:
    • (Balance, Drive, Hide and Move Silently, Pilot, Ride, Use Rope)
  • Advanced Dexterity Based Skills:
    • (Acrobatics and Tumbling, Escape Artist, Locks and Traps, Melee Slash, Sleight of Hand)
  • Basic Constitution Based Skills:
    • (Concentration, Endurance (Factored), Physical Training 1 (Factored), Running)
  • Advanced Constitution Based Skills:
    • (Awake, Physical Training 2 (Factored) , Poison Resistance, Resist Elements)
  • Basic Charisma Based Skills:
    • (Bluff, Diplomacy, Handle animal, Perform)

Spell Categories (4)

  • Insight:
    • (Examine Supernatural, Last Moment, Remote Senses, Sense Aim, Sense Hidden, Sense Truth)
  • Protection:
    • (Barrier Against Remote Senses, Breathe, Extend Shielding, Magical Shield, Physical Shield)
  • Shadow:
    • (Mask, See in Dark, Shadow Slip, Shadow Stealth, Shadow Tool)
  • Telekinesis:
    • (Choke, Leap, Levitate Self, Lift Object, Unlock)

Saving Throws

Saving Throw Progress Level Bonus Attribute
Modifier
Total
FORT (6/20) +0 +2, +2 +4
REF (12/20) +2 +4 +6
WILL (9/20) +0 +0 +0

Per Level Feat (1)


Equipment (via Package 3)

  • Atlurg M Spellchrome Pistol
    • Damage: 2d8
    • Empowerment Cost: 4 EP
    • Range: 40' (8 Squares)
    • Silver Credits: 90sc
  • Sevrokk Silver Combat Sword
    • Damage: 1d8 + 1d10 + 3(STR)
    • Empowerment Cost: 5 EP
    • Silver Credits: 140sc
  • Kinnat MV Medium Class Empowered Armour
    • Armour Class: +4 AC
    • Damage Reduction: 1d6 DR
    • Extraordinary Hit Points: 14 EX-HP
    • Empowerment Cost: 5 EP
    • Silver Credits: 250sc
  • Kohmmtel R1 Short Range Comlink
    • Range: up to 10 miles
    • Empowerment Cost: 1 EP
    • Silver Credits: 60sc
  • Dronddii ’53 Fusion Bike (used)
    • Speed: up to 50 miles per hour on a very good road
    • Empowerment Cost: 3 EP
    • Silver Credits: 370sc
  • Caymor Climbing Claws
    • Adds +6 to climbing tests
    • Empowerment Cost: 3 EP
    • Silver Credits: 100sc
  • Multi 3 Lockpick
    • Base tool for use on Chrono Timing Locks, Fusion Latch Locks and mundane locks
    • Empowerment Cost: 3 EP
    • Silver Credits: 70sc
  • 20x Distance Imager
    • Magnifies distant images up to 20x
    • Adds +4 to selected Spot tests
    • Empowerment Cost: 2 EP
    • Silver Credits: 60sc
  • A set of plain clothes (shirt, pants, boots, coat, belt)
  • 3 days Rations
    • Silver Credits: 6sc
  • 54 Silver Credits

Armour Class

  • Base AC: 10 + 4(Dex) = 14 AC
  • With Kinnat MV Armour (5 EP)
    • Armour Class: 14 + 4 = 18 AC
    • Damage Reduction: 1d6 DR
    • Extraordinary Hit Points: 14 EX-HP

Weapons

  • Atlurg M Spellchrome Pistol (4 EP)
    • Attack Bonus: +5
    • Damage: 2d8
    • Range: 40' (8 Squares)

  • Sevrokk Silver Combat Sword (5 EP)
    • Attack Bonus: +3
    • Damage: 1d8 + 1d10 +3(STR)


Finishing Touches


Possible Affiliations and Rivals


Commentary:

Phantom Rogues have many physical skills that make them good at moving quickly, both horizontally and vertically. Some of these skills are: Climb, Jump, Strength Training 1 and 2, Balance, Drive, Use Rope, Acrobatics and Tumbling, Concentration, Endurance, Physical Training 1 and 2, and Running. Phantom Rogues also have spells that help them move, such Leap and Levitate Self. Most also carry empowered climbing claws, which help when moving along vertical surfaces.

Phantom Rogues are not just climbers; their abilities make them good at many secondary rolls, such as surveillance and retrieval. They are decent at combat, although not as tough as dedicated soldiers.



Notes:

This character's original Strength score was 14; plus 2 was add from skill bonuses. This character's original Constitution score was 12; plus 2 was add from skill bonuses.

This character gains a +2 bonus to the Fortitude Save from the endurance skill.

This character is a skilled runner, adding +5 feet to their base movement speed for a total of 35 feet (7 squares).






Up Next: Hatchetman

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