Page 73


Chapter 7: Equipment



Common Goods and Services



Clothing Silver
Credits
A set of plain clothes
Includes a shirt, pants, boots, coat and belt.
8sc
A set of quality clothes
Better materials and fit.
20sc
Nobleman’s outfit
Finer materials, dyes, patterns, custom tailored.
60sc
Winter clothes
Winter boots, coat and mitts.
30sc
Rain poncho
Animal leather or Allterion-Synthetic.
20sc

Clothing across Eldlandria comes in a variety of styles and quality. Within the Kingdom of Lundor, clothing styles remain mostly medieval - wool, linen, or hemp pants; loose shirt and tunic or jacket. However, this is changing. Allterion clothing, first found to be too alien and too expensive, is now slowly finding a foothold in and blending with traditional Eldlandrian fashion. Synthetic materials and textiles, for example, are increasingly incorporated into all clothing.

The clothing prices listed above are rough guidelines for players and GMs. A single piece of clothing (a pair of socks, a belt, a shirt) costs about a quarter of a set of clothes. Some types of clothes, such as an evening dress, can be found in each category: plain, quality and nobility. It is up to players to decide how many sets of clothes is appropriate for their character. A washing service costs 2 Silv per bundle of clothes.




Meals and Rations Silver
Credits
Travel rations, per day
Includes a water skin.
2sc
A basic meal
Includes cooked meat and bread.
1sc
A tall ale
Usually a local brewed beer served in a large mug.
1sc
A good meal
Includes a drink.
3sc
A fine meal
Includes multiple courses.
12sc
Bottled water
A large bottle of purified water.
2sc

Eldlandrian meals remain, for the most part, fixed in tradition. A common meal consists of roasted meat, bread, cheese and potatoes. Porridge or eggs continue as popular breakfasts. Food concepts from major Allterion settlements, such as flash-frozen, canned, preserved and express food, are slowly trickling into many traditional Eldlandrian homes and Inns.

Ale and wine persist to be the most frequent beverage consumed. Except from some natural springs, water has been historically unsafe to drink in large quantities. Some early attempts to purify and bottle water have been successful, although the after-effects from the disaster of 1049 have again made water more difficult to purify. (Most Allterion cities have large and expensive purification plants.)




Lodging Silver
Credits
A room at a cheap Inn
One night, very basic accommodations.
3sc
A room at a common Inn
One night, includes a bath.
5sc
A room at a Luxurious Inn
One night, several huge rooms, patrolling guards.
50sc
Small Apartment
One month, basic living space.
45sc
Large Apartment
One month, spacious living space.
140sc
Modest House
Permanent housing. Cost begins around 5,000.
Taxes and yearly up keep costs another 100 Silver Credits.
5,000sc
Large House
Permanent housing. Cost begins around 20,000.
More rooms, likely renovated to include indoor plumbing.
Taxes and yearly up keep costs another 600 Silver Credits.
20,000sc

Most buildings within the Kingdom of Lundor are old stone, built hundreds of years ago. In addition to magnificent castles, fortresses and churches, you will find more humble homes and apartments, big and small. Only since the influence of Allterion engineering has there been a move away from out-houses to indoor plumbing.




Storage Silver
Credits
Backpack
Worn over both shoulders, it allows for more equipment to be carried.
10sc
Shoulder bag
A messenger bag, used to hold important papers or items.
6sc
Secure strongbox
Available on different sizes, comes with a set of Chrono-Keys.
9 Silv for an Iron locking strongbox.
30sc
Combat webbing
Tactical vest and belt to help carry and quickly access multiple weapons and items. Includes many pockets and pouches.
35sc
Bandoleer
A pocketed belt worn over a shoulder or chest; can hold small weapons or other items for quick access.
14sc
Sheath or holster
Provides storage and covering for a weapon.
8sc
Saddle bags
Adds storage to a mount or bike.
15sc

Most storage devices today are a blend of traditional and newer materials. Some containers, such as shoulder or saddle bags, have long existed. Others, like tactical vests and belts, are an Allterion introduction. Storage containers come in a variety of forms: A secure strongbox can be permanently fixed to the box of a fusion truck, or they may be safes or chests.

This game does not keep strict track of equipment weight or carrying capacity. The game does expect players to try and explain how they are carrying everything by dressing the part. This means using some of the above storage solutions, when needed.




Outdoors Silver
Credits
Hardened canteen
Large round water container, hardened to resist damage.
7sc
Compass
A small hand sized disk that help a user to navigate..
6sc
Sleeping bag
A bed roll and blanket. Protects against moderate cold.
18sc
Small tent
A portable 1 or 2 person tent which provides basic shelter.
25sc
Command tent
A large portable shelter often used by militaries.
400sc
Rope
Thick and rough twined rope. Cost is per 10 feet.
2sc
Ultracord
40 feet of tough thin rope. Easier to work with.
15sc
Grappling hook
Attaches to a rope, used to hook onto a physical object for the purpose of climbing. Applicable skill: Use Rope
10sc
Climbing spike
Can be secured into rock to help prevent significant falling when used in conjunction with rope. Cost is for a dozen.
6sc
Cooking pot and utensils
A tough cook pot, knife, fork and spoon.
13sc
Utility knife
A small knife that can fit in a pocket. Unfolded it can be used as a basic tool.
3sc
Shovel
A tool used for digging or moving soil, etc.
4sc
Torch
A long stick, treated to be lit multiple times; gives off heat, light and flame when lit.
1sc
A traveling mirror and razor
Polished reflective metal and sharp shaving blade.
4sc
Local map
Shows roads, rail lines, cities, large bodies of water, some elevation, and most towns within an area. Unavailable for some locations.
8sc

Outdoor equipment has seen minor improvements in quality and design over the last few decades. The bedroll has become more water proof, warm and resistant to the elements. The hardened canteen uses modern materials to be resilient to impact and puncture damage. Ultracord is a significant improvement over hemp rope because it is thinner and lighter, yet stronger.




Consumer Products Silver
Credits
Watch
Wrist or pocket watch, finely made, tells accurate time.
40sc
Illusion screen
Displays basic 3d images.
12sc
Illusion capture camera
Takes and stores 3d images up to 20 feet by 10 feet by 8 feet.
About the size of a light pistol.
120sc
Image screen
Displays moving 2d images and sound. Prices start at 200.
200sc
Motion capture camera
Takes and stores moving 2d images and sound.
About the size of a medium to heavy pistol.
400sc
Audio capture
Takes, stores and plays back sound.
About the size of a small dagger.
100sc
Live theatre tickets
Mostly stories that subtly poke fun at minsters and other politicians of the day. Half price for standing.
4sc
Newspaper
Local and Kingdom-wide news via the improved modern printing press.
0.2sc
Novel
A modern story, likely involving a difficult moral choice.
2sc
Pen and pad of paper
Allterion produced paper and ink flowing pen. Other varieties are available for more silver.
3sc
Printing press
The modern printing press uses Allterion engineering to improve the printing press of the previous century. Takes up a small room. Can be rented for a day at a cost of 50sc.
2,000sc
Allterion packing tape
Thick multi-purpose dark silver tape, useful for packing or holding an item together. Price is for one roll.
4sc
Pipe
A small device used for smoking tobacco.
4sc
Musical instruments
Piano(400sc), drums(40sc), lute(20sc), trumpet(30sc), Allterion guitar(100sc).
20sc

The average Eldlandrian consumer has been in a period of change for several decades. The introduction of mass transmission and image screens has created a wide and captive audience. Increased transportation, the increased production of food, and the introduction of massive factories has driven people into densely populated cities.

Allterion technology has played a role in improving old goods or introducing new goods. The watch, once only available in a large and expensive pocket version, now can fit on a wrist. The illusion screen, an old invention that leverages magical knowledge and mechanics, has entered a second generation of production resulting in an increased image clarity. First generation illusion screens were small globes, with a 3D image appearing inside. New illusion screens display the 3D image above the device.

The image screen is an Allterion introduction that has (frustratingly) changed standards frequently, as the size and resolution of the units has increased. Image screens can playback from a small light crystal or receive program transmissions. Most programs are news, local talk shows exploring different aspects of arts and culture, heroic war stories (sponsored by The Eldlandrian Western Guard), or adapted theatre plays. The transmission "channels" have recently increased by 50%, up from two to three.

Live theatre plays, initially more frequent after the crowding of the cities, are currently down from their peak. The Allterion image screen is cited as drawing interest away from theatre, although some have suggested that many of the plays and their source material may simply be getting a bit stale.

All capture and play back systems in Spellchrome use light crystals to store information. A light crystal costs about 4 Silv (several are included with the original purchase). They can hold about two hundred 3D Illusions, or about 2 hours of moving images and sound, or several hours of sound (depending on the capture device employed). Capture systems themselves can playback or display what they have recorded, although it is easier to see if a dedicated screen is used. Light crystals may be reused (overwritten) and duplicated.

Also introduced by the Allterions is packing tape (because every good RPG needs Duct Tape).




Kits and Tools Silver
Credits
Forensic kit
Adds a +2 bonus to the Gather and Analyze Evidence Skill. Useful to compare finger prints or Genetic Code Sequences. Costs 10 Silver Credits to resupply.
75sc
Medical kit
Includes medical tools, instruments and supplies that aid in the treating injury and illness. Costs 10 Silver Credits to resupply. Adds +2 bonus to Healing checks.
90sc
Repair kit
A set of basic tools that adds +2 all Repair tests when used.
60sc
Actor's kit
A set of quality makeup, wigs and a few uniforms.
Can add a +4 bonus to an applicable disguise test.
50sc
Forensics lab
A space dedicated to evidence analysis. Adds a +4 bonus to the Gather and Analyze Evidence Skill.
500sc
Medical room
A fully equipped space, with a multitude of medical tools, instruments and supplies that aid in the treating injury and illness. Adds +4 bonus to Healing checks.
600sc
Repair bay
A space designed to ease the repair of vehicles, plus all the standard tools. Adds +4 bonus to Repair tests.
400sc

Tools, medical instruments and techniques have all improved in the last half century. For example, it was the Allterions that introduced the comparing of two Genetic Code Sequences to see if they match, enabled by their equipment. Looking into the future, it is speculated that eventually a GCS (or finger print) could be compared to a large number of samples from within a database.

Most tools come as either portable kits or permanent rooms. The rooms have everything a kit has; their bonuses do not stack.






Up Next: Chapter 8: Combat

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